(2)拖动纹理到瀑布层的下方,执行“Ctrl+T”,自由变换
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633195X3-32.jpg)
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633195341-33.jpg)
(3)将其放置在下图位置,并设置混合模式为柔光,将不透明度降为70%左右,删除多余的部分,这样岩壁的效果就更加真实可信了
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/16331922I-34.jpg)
(4)在岩石层上新建树木层,绘制一些树木的细节,这样会更加有层次感
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633193529-35.jpg)
6、背景和天空
(1)选中背景山峰层,绘制一些绿色的树木细节
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633196201-36.jpg)
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633193220-37.jpg)
(2)让远处更亮,营造一种渐行渐远的感觉
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633195Y5-38.jpg)
(3)继续添加一些高光细节
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/16331962Y-39.jpg)
(4)新建瀑布2,绘制一些小型零散的瀑布流
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633194c5-40.jpg)
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633194208-41.jpg)
(5)调整背景山峰层的透明度为87%
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633191311-42.jpg)
(6)在天空层上方新建云层,用“Cloud Brush1”笔刷绘制天空的云,时刻遵循光是从左上角打过来的
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633195325-43.jpg)
![Photoshop绘制中土世界场景教程](/uploads/allimg/130725/1633195003-44.jpg)